About Myself:

My current objective is to become part of an energetic Game Design team to pioneer new and exciting evolving games that immerse players into new encounters.

I have been actively developing games using Unity for 7 years. The games are written using programming languages C# . A team I was with placed first in the  Orlando 2021 Armed Forces Jam. Utilizing my recommendation to use a “Kill House” to develop the virtual reality game. It was an honor and it felt great to win the competition.

In 2023, I collaborated with a team to develop military simulations for the US Marines by providing:

 

  • • Timely editor tools to speed up production
  • • Adjustments to models and assets, improving their accuracy in the simulation
  • • Vigorous testing with detailed documentation

My skillsets are:

• Proficient in Unity C#. VR systems, Bug fixes, documentation, and remediation, Jira.

• Working knowledge of Unreal, HTML, Scrum Boards, SLACK, and Plastic SCM repository.

Utilizing customer feedback into the design process to drive the product towards their desired goals.

• Collaborative Team Player with success in assisting to meet project tasks deadlines and time constraints

 

More information can be found on my resume

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